![]() ![]() Original Assignee Research Foundation of State University of New York Priority date (The priority date is an assumption and is not a legal conclusion. Research Foundation of State University of New York Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.) Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.) Expired - Fee Related, expires Application number US10/088,133 Inventor Peisen Huang Qingying Hu Fu-Pen Chiang Current Assignee (The listed assignees may be inaccurate. Google Patents Method and apparatus for three dimensional surface contouring and ranging using a digital video projection systemĭownload PDF Info Publication number US6788210B1 US6788210B1 US10/088,133 US8813302A US6788210B1 US 6788210 B1 US6788210 B1 US 6788210B1 US 8813302 A US8813302 A US 8813302A US 6788210 B1 US6788210 B1 US 6788210B1 Authority US United States Prior art keywords phase absolute fringe patterns dimensional surface contouring Prior art date Legal status (The legal status is an assumption and is not a legal conclusion. Google Patents US6788210B1 - Method and apparatus for three dimensional surface contouring and ranging using a digital video projection system #LEGACY ALDUS PHOTOSTYLER SERIES#ĭeluxe Paint V on the Amiga, showing the "Venus" picture (a detail from The Birth of Venus by Sandro Botticelli), included with the program as a sample pictureĭeluxe Paint, DeluxePaint or simply DPaint is a bitmap graphics editor series originally created by Dan Silva for Electronic Arts (EA).US6788210B1 - Method and apparatus for three dimensional surface contouring and ranging using a digital video projection system The original Deluxe Paint was created for the Commodore Amiga 1000, and released in November 1985. It was eventually ported to other platforms, including a DOS version for the PC which became the standard for pixel graphics in computer games in the 1990s, the only competitor being Autodesk Animator Pro. Historyĭeluxe Paint began as an in-house art development tool called Prism. As author Dan Silva added features to Prism, it was developed as a showcase product to coincide with the Amiga's debut in 1985. ![]() Upon release, it was quickly embraced by the Amiga community and became the de facto graphics (and later animation) editor for the platform. It was used almost ubiquitously in the making of Amiga games, animation and demoscene productions. Amiga manufacturer Commodore International later commissioned EA to create version 4.5 AGA to bundle with the new Advanced Graphics Architecture chipset ( A1200, A4000) capable Amigas. ![]() ![]() Version 5 was the last release after Commodore's bankruptcy in 1994. With the development of Deluxe Paint, EA introduced the ILBM and ANIM file format standards for graphics. While widely used on the Amiga, these formats never gained widespread end user acceptance on other platforms, but were heavily used by game development companies. Dpaint was used by LucasArts to make graphics for their adventure games such as Monkey Island, and is the source of the name of the main character in the Monkey Island series, Guybrush Threepwood - the character's name derived from a particular filename used to store his image data, which was named "guybrush.bbm". Įarly versions of Deluxe Paint were available in protected and non copy-protected versions, the latter retailing for a slightly higher price. The copy protection scheme was later dropped. ![]()
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